d3d10: Mark a fall-through in a switch statement.
authorAndrew Talbot <andrew.talbot@talbotville.com>
Sat, 24 Sep 2011 15:28:32 +0000 (16:28 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 26 Sep 2011 16:13:31 +0000 (18:13 +0200)
commitf9b424e919cc2e1ff96f6bd8b556dbf0ff210167
tree0c74288ee758731a496eb5c08eda36b544779676
parent1e59ecf25433fbdb9edaa2cec1728d5dcfb4e28a
d3d10: Mark a fall-through in a switch statement.
dlls/d3d10/d3d10_main.c