IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
IDirect3DVertexDeclaration9Impl *pDeclImpl = (IDirect3DVertexDeclaration9Impl *)pDecl;
HRESULT hr = S_OK;
-
- This->UpdateStateBlock->vertexDecl = NULL;
+ /* TODO: implement stateblocks */
+ FIXME("Disabled\n");
+ return D3DERR_INVALIDCALL;
if (NULL != pDecl) {
hr = IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice, pDeclImpl->wineD3DVertexDeclaration);
- if (SUCCEEDED(hr)) {
- This->UpdateStateBlock->vertexDecl = (IDirect3DVertexDeclaration9Impl*) pDecl;
- }
}
return hr;
}
IDirect3DDevice9Impl* This = (IDirect3DDevice9Impl*) iface;
IWineD3DVertexDeclaration* pTest = NULL;
HRESULT hr = S_OK;
- IDirect3DVertexDeclaration9Impl* pCur = This->StateBlock->vertexDecl;
+ FIXME("Disabled\n");
+ return D3DERR_INVALIDCALL;
if (NULL == ppDecl) {
return D3DERR_INVALIDCALL;
}
*ppDecl = NULL;
hr = IWineD3DDevice_GetVertexDeclaration(This->WineD3DDevice, &pTest);
- if (SUCCEEDED(hr) && (NULL == pCur || pCur->wineD3DVertexDeclaration == pTest)) {
- *ppDecl = (IDirect3DVertexDeclaration9*) pCur;
+ if (SUCCEEDED(hr)) {
+ *ppDecl = NULL;
}
return hr;
}