#include "wine/test.h"
+static BOOL (WINAPI *pChangeTimerQueueTimer)(HANDLE, HANDLE, ULONG, ULONG);
static HANDLE (WINAPI *pCreateTimerQueue)(void);
static BOOL (WINAPI *pCreateTimerQueueTimer)(PHANDLE, HANDLE, WAITORTIMERCALLBACK,
PVOID, DWORD, DWORD, ULONG);
static HANDLE (WINAPI *pCreateWaitableTimerA)(SECURITY_ATTRIBUTES*,BOOL,LPCSTR);
static BOOL (WINAPI *pDeleteTimerQueueEx)(HANDLE, HANDLE);
+static BOOL (WINAPI *pDeleteTimerQueueTimer)(HANDLE, HANDLE, HANDLE);
static HANDLE (WINAPI *pOpenWaitableTimerA)(DWORD,BOOL,LPCSTR);
static void test_signalandwait(void)
++*pn;
}
+struct timer_queue_data1
+{
+ int num_calls;
+ int max_calls;
+ HANDLE q, t;
+};
+
+static void CALLBACK timer_queue_cb2(PVOID p, BOOLEAN timedOut)
+{
+ struct timer_queue_data1 *d = p;
+ ok(timedOut, "Timer callbacks should always time out\n");
+ if (d->t && ++d->num_calls == d->max_calls)
+ {
+ BOOL ret;
+ SetLastError(0xdeadbeef);
+ /* Note, XP SP2 does *not* do any deadlock checking, so passing
+ INVALID_HANDLE_VALUE here will just hang. */
+ ret = pDeleteTimerQueueTimer(d->q, d->t, NULL);
+ todo_wine
+ {
+ ok(!ret, "DeleteTimerQueueTimer\n");
+ ok(GetLastError() == ERROR_IO_PENDING, "DeleteTimerQueueTimer\n");
+ }
+ }
+}
+
+static void CALLBACK timer_queue_cb3(PVOID p, BOOLEAN timedOut)
+{
+ struct timer_queue_data1 *d = p;
+ ok(timedOut, "Timer callbacks should always time out\n");
+ if (d->t && ++d->num_calls == d->max_calls)
+ {
+ /* Basically kill the timer since it won't have time to run
+ again. */
+ BOOL ret = pChangeTimerQueueTimer(d->q, d->t, 10000, 0);
+ todo_wine
+ ok(ret, "ChangeTimerQueueTimer\n");
+ }
+}
+
static void test_timer_queue(void)
{
HANDLE q, t1, t2, t3, t4, t5;
int n1, n2, n3, n4, n5;
+ struct timer_queue_data1 d2, d3;
HANDLE e;
BOOL ret;
- if (!pCreateTimerQueue || !pCreateTimerQueueTimer || !pDeleteTimerQueueEx) {
+ if (!pChangeTimerQueueTimer || !pCreateTimerQueue || !pCreateTimerQueueTimer
+ || !pDeleteTimerQueueEx || !pDeleteTimerQueueTimer)
+ {
skip("TimerQueue API not present\n");
return;
}
"Timer destruction event not triggered\n");
}
CloseHandle(e);
+
+ /* Test deleting/changing a timer in execution. */
+ q = pCreateTimerQueue();
+ todo_wine
+ ok(q != NULL, "CreateTimerQueue\n");
+
+ d2.t = t2 = NULL;
+ d2.num_calls = 0;
+ d2.max_calls = 3;
+ d2.q = q;
+ ret = pCreateTimerQueueTimer(&t2, q, timer_queue_cb2, &d2, 10,
+ 10, 0);
+ d2.t = t2;
+ ok(ret, "CreateTimerQueueTimer\n");
+
+ d3.t = t3 = NULL;
+ d3.num_calls = 0;
+ d3.max_calls = 4;
+ d3.q = q;
+ ret = pCreateTimerQueueTimer(&t3, q, timer_queue_cb3, &d3, 10,
+ 10, 0);
+ d3.t = t3;
+ ok(ret, "CreateTimerQueueTimer\n");
+
+ Sleep(200);
+
+ ret = pDeleteTimerQueueEx(q, INVALID_HANDLE_VALUE);
+ todo_wine
+ {
+ ok(ret, "DeleteTimerQueueEx\n");
+ ok(d2.num_calls == d2.max_calls, "DeleteTimerQueueTimer\n");
+ ok(d3.num_calls == d3.max_calls, "ChangeTimerQueueTimer\n");
+ }
}
START_TEST(sync)
{
HMODULE hdll = GetModuleHandle("kernel32");
+ pChangeTimerQueueTimer = (void*)GetProcAddress(hdll, "ChangeTimerQueueTimer");
pCreateTimerQueue = (void*)GetProcAddress(hdll, "CreateTimerQueue");
pCreateTimerQueueTimer = (void*)GetProcAddress(hdll, "CreateTimerQueueTimer");
pCreateWaitableTimerA = (void*)GetProcAddress(hdll, "CreateWaitableTimerA");
pDeleteTimerQueueEx = (void*)GetProcAddress(hdll, "DeleteTimerQueueEx");
+ pDeleteTimerQueueTimer = (void*)GetProcAddress(hdll, "DeleteTimerQueueTimer");
pOpenWaitableTimerA = (void*)GetProcAddress(hdll, "OpenWaitableTimerA");
test_signalandwait();