ddraw: Better simulate what 'GetVerticalBlankStatus' does on real hardware.
[wine] / include / d3d8types.h
2003-06-04  Jason EdmeadesFill in lots of unimplemented render states.
2003-01-04  Alexandre JulliardRemoved a few more #ifdef __WINE__.
2003-01-02  Raphael Junqueira- integration with DrawPrimitive
2002-12-18  Raphael JunqueiraAdded some necessary definitions for D3D8 Vertex and...
2002-12-17  Raphael Junqueira- some D3D8 fixes
2002-09-27  Alexandre JulliardFixed nameless union/struct declaration.
2002-09-21  Jason EdmeadesAdded some definitions.
2002-09-12  Jason EdmeadesAdded Direct3D 8 headers.