Added ddraw HAL and gamma ramp stuff to implementation structures.
[wine] / dlls / ddraw / d3ddevice /
2001-01-04  Alexandre JulliardAuthors: Andrew Lewycky <andrew@transgaming.com>, Gavri...
2000-12-03  Francois GougetUse the DUMMYUNIONNAME macros so that the headers can...
2000-11-27  Dimitrie O. PaunRequire {DECLARE,DEFAULT}_DEBUG_CHANNEL statements...
2000-08-28  Lionel Ulmer- added ARGB 1555 format
2000-07-23  Eric PouechCompilation fixes for OpenGL.
2000-07-23  Lionel UlmerDetect broken glext.h headers.
2000-07-23  Marcus MeissnerIDirectDraw,IDirectDraw2,IDirectDraw4 fixed up in regar...
2000-07-16  Lionel Ulmer- fix Direct3D support and a lot of warnings
2000-06-23  Patrik StridvallFixed some warnings.
2000-04-14  Francois GougetChanged the placement of WINE_UNUSED to make gcc 2...
2000-04-10  Marcus MeissnerUse d3dexecutebuffer_create only when compiling with...
2000-04-09  Marcus MeissnerRestructured DirectDraw. Split into X11 and DGA driver...