wined3d: Move min_rel_offset / max_rel_offset to the shader_reg_maps structure.
[wine] / include / qedit.idl
2009-03-12  Michael Stefaniucqedit: Change long to LONG in qedit.idl.
2008-02-19  Lei Zhanginclude: Add IMediaDet interface and MediaDet class.
2008-02-19  Lei Zhanginclude: Add ISampleGrabber interface.
2008-02-19  Lei Zhanginclude: Generate qedit.h, add ISampleGrabberCB interface.