server: Report a default DACL for registry keys.
[wine] / dlls / d3drm / d3drm_private.h
2013-04-15  Henri Verbeetd3drm: Get rid of Direct3DRM_create().
2013-04-15  Henri Verbeetd3drm: Just use RGBA_MAKE.
2012-12-14  Christian Costad3drm: Handle texture load proc when loading mesh data.
2012-06-18  André Hentscheld3drm: Implement IDirect3DRMX_CreateMesh.
2012-06-05  Christian Costad3drm: Implement IDirect3DRMMeshBuilderX_SetColor and...
2012-05-24  Christian Costad3drm: Add stub interface for IDirectTextureX.
2012-05-23  Christian Costad3drm: Implement IDirect3DRMXImpl_CreateMaterial.
2012-05-17  Christian Costad3drm: Hande parent when creating a new frame.
2012-05-02  André Hentscheld3drm: Add IDirect3DRMLight interface.
2012-03-29  Christian Costad3drm: Move mesh loading code into a separate function...
2012-01-18  André Hentscheld3drm: Add IDirect3DRMViewport2 interface.
2012-01-16  André Hentscheld3drm: Add IDirect3DRMDevice3 interface.
2012-01-13  André Hentscheld3drm: Add IDirect3DRMViewport interface.
2012-01-13  André Hentscheld3drm: Add IDirect3DRMDevice2 interface.
2012-01-04  André HentschelAssorted header comment cleanup.
2012-01-04  André Hentscheld3drm: Add IDirect3DRMFrame3 interface.
2012-01-03  André Hentscheld3drm: Add IDirect3DRMFrame2 interface.
2011-12-29  André Hentscheld3drm: Add IDirect3DRMMeshBuilder3 interface.
2011-12-28  André Hentscheld3drm: Add IDirect3DRM2 interface.
2011-12-28  André Hentscheld3drm: Add IDirect3DRMMeshBuilder2 interface.
2011-05-16  Marcus Meissnerd3drm: Mark internal symbols as hidden.
2010-01-29  Christian Costad3drm: Add stubbed implementation of IDirect3DRMMeshBui...
2010-01-08  Christian Costad3drm: Implement stubbed IDirect3DRM interface.