wintrust: Use path in WIN_TRUST_SUBJECT_FILE structure rather than assuming a path...
[wine] / dlls / d3dx8 /
2008-07-08  Alexandre Julliardtests: Don't depend on the static uuid libraries in...
2008-06-10  Dan Kegeld3dx8/tests: Initialize matrix before testing its value.
2008-04-30  Alexandre Julliardmakefiles: List the static libraries as normal imports...
2008-03-27  Austin EnglishSpelling fixes.
2008-03-04  Rob Shearmanmakefiles: Simplify the use of the IMPORTLIB variable...
2008-02-25  Gerald Pfeiferd3dx8: Simplify D3DXMatrixInverse().
2008-02-05  Francois Gougetd3dx8: Fix the D3DXAssembleShaderFromFileA/W() prototypes.
2008-02-05  Francois Gougetd3dx8: Fix the D3DXMatrixAffineTransformation() prototype.
2007-12-18  David Adamd3dx8: Implement D3DXCreateMatrixStack.
2007-12-18  David Adamd3dx8: Add basic functions and stubs for MatrixStack.
2007-12-18  David Adamd3dx8: Rename d3dx_core_private.h to d3dx8_private.h.
2007-12-06  Alexandre JulliardRemoved some unneeded imports.
2007-12-05  Luis C. Busquets... d3dx8: Implementation of D3DXAssembleShaderFromFileA.
2007-12-03  Rob Shearmand3dx8: Initialise temp in D3DXQuaternionInverse to...
2007-11-30  Francois Gougetd3dx8/tests: Fix compilation on systems that don't...
2007-11-28  Stefan Leichterd3dx8: Add WINAPI to the prototypes of D3DXMatrixTransf...
2007-11-26  David Adamd3dx8: Implement D3DXMatrixTransformation.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionExp.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionLn.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationYawPitchRoll.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationMatrix.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationAxis.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionToAxisAngle.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionBaryCentric.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionSquad.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionSlerp.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionInverse.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionMultiply.
2007-11-20  David Adamd3dx8: Implement D3DXColorAdjustContrast.
2007-11-20  David Adamd3dx8: Implement D3DXColorAdjustSaturation.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneTransform.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneFromPoints.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneFromPointNormal.
2007-11-16  David Adamd3dx8: Implement D3DXMatrixReflect.
2007-11-16  David Adamd3dx8: Implement D3DXMatrixShadow.
2007-11-16  David Adamd3dx8: Implement D3DXPlaneIntersectLine.
2007-11-16  David Adamd3dx8: Implement D3DXPlaneNormalize.
2007-11-13  David Adamd3dx8: Implement D3DXMatrixAffine Transformation.
2007-11-12  David Adamd3dx8: Implement D3DXVec3Unproject.
2007-11-12  David Adamd3dx8: Implement D3XMatrixVec3Project.
2007-11-12  David Adamd3dx8: Implement D3XMatrixMultiplyTranspose.
2007-11-12  David Adamd3dx8: Implement D3XMatrixInverse.
2007-11-09  Francois Gougetd3dx8: Fix compilation on systems that don't support...
2007-11-06  David Adamd3dx8: Implement D3DXMatrixOrthoOffCenterLH.
2007-11-06  David Adamd3dx8: Implement D3DXMatrixOrthoOffCenterRH.
2007-11-06  David Adamd3dx8: Uniformize the matrix format in the tests.
2007-11-05  David Adamd3dx8: Fix the number and the type of variables in...
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveFovLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveFovRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixLookAtLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixLookAtRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixRotationYawPitchRoll.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixRotationQuaternion.
2007-10-31  Stefan Leichterd3dx8: Fix number of parameter of functions D3DXVec4Cro...
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationAxis.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationZ.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationY.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationX.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixTranslation.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixScaling.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixTranspose.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixMultiply.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixfDeterminant.
2007-10-31  David Adamd3dx8: Fix the condition in D3DXMatrixIsIdentity.
2007-10-29  David Adamd3dx8: Implement D3DX*Vec4Cross.
2007-10-29  David Adamd3dx8: Implement D3DXTransformNormal.
2007-10-29  David Adamd3dx8: Implement D3DX*TransformCoord.
2007-10-29  David Adamd3dx8: Implement D3DX*Transform.
2007-10-29  David Adamd3dx8: Test the function D3DXVec3Cross really.
2007-10-29  David Adamd3dx8: Implement D3DX*CatmullRom.
2007-10-29  David Adamd3dx8: Implement D3DX*Hermite.
2007-10-29  David Adamd3dx8: Implement D3DX*BaryCentric.
2007-10-29  David Adamd3dx8: Implement D3DX*Normalize.
2007-10-29  Francois Gougetd3dx8: Fix compilation on systems that don't support...
2007-10-24  David Adamd3dx8: Implement D3DXPlaneMatrixIsIdentity.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorSubtract.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorAdd.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorScale.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorModulate.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorLerp.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneColorNegative.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneDotNormalize.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneDotCoord.
2007-10-24  David Adamd3dx8: Implement D3DXPlaneDot.
2007-10-22  David Adamd3dx8: Implement D3DXQuaternionIsIdentity.
2007-10-22  David Adamd3dx8: Implement D3DXQuaternionIdentity.
2007-10-22  David Adamd3dx8: Implement D3DXQuaternionConjugate.
2007-10-22  David Adamd3dx8: Implement D3DXVec3Cross.
2007-10-22  David Adamd3dx8: Implement D3DX*Scale.
2007-10-22  David Adamd3dx8: Implement D3DX*Minimize.
2007-10-22  David Adamd3dx8: Implement D3DX*Maximize.
2007-10-22  David Adamd3dx8: Implement D3DX*Lerp.
2007-10-22  David Adamd3dx8: Implement D3DX*Subtract.
2007-10-22  David Adamd3dx8: Implement D3DX*Add with a test.
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