wined3d: Only unset the onscreen depth / stencil buffer once in wined3d_device_reset().
[wine] / dlls / msvcr71 / msvcr71.c
2008-12-19  Andrew Talbotmsvcr71: Remove unused Wine debug channel.
2008-01-21  Hans Leidekkermsvcr71: Add an implementation that forwards to msvcrt.