wined3d: Add support for GLSL based fixed function fragment shaders.
[wine] / dlls / gameux / gameexplorer.c
2012-10-25  André Hentschelgameux: Avoid double free (coverity).
2012-08-20  Nikolay Sivovgameux: Call interface methods properly.
2012-03-26  Michael Stefaniucgameux: Print the debug string and not the pointer...
2011-10-14  Henri Verbeetgameux: Don't shadow hr in GAMEUX_RegisterGame().
2011-10-11  Henri Verbeetgameux: Parse GDFs in a separate thread.
2011-08-22  Michael Stefaniucgameux: COM cleanup in gameexplorer.c.
2011-04-28  Francois Gougetgameux: Remove WINAPI on static functions where not...
2011-04-22  Francois Gougetgameux: Make some functions static.
2010-12-21  Alexandre Julliardinclude: Correctly define the msxml typelib by directly...
2010-12-20  André Hentschelgameux: Fix test failures on Wine wow64.
2010-11-02  Francois GougetAssorted spelling fixes.
2010-10-12  Louis Lendersgameux: Improve stub for GameExplorerImpl_VerifyAccess.
2010-09-24  Mariusz Plucińskigameux: Add partial implementation of IGameStatisticsMg...
2010-09-16  Mariusz Plucińskigameux: Add UninstallGame implementation.
2010-09-16  Mariusz Plucińskigameux: Add InstallGame implementation.
2010-09-15  Mariusz Plucińskigameux: IGameExplorer::UpdateGame implementation.
2010-09-09  Mariusz Plucińskigameux: IGameExplorer::RemoveGame implementation.
2010-09-09  Mariusz Plucińskigameux: Add storing Description registry value.
2010-09-09  Mariusz Plucińskigameux: Add storing Title registry value.
2010-09-09  Mariusz Plucińskigameux: Add support of loading Application Id into...
2010-09-09  Mariusz Plucińskigameux: Initial implementation of IGameExplorer::AddGame.
2010-08-17  Mariusz Plucińskigameux: Add IGameExplorer2 implementation stub.
2010-07-28  Mariusz Plucińskigameux: Add stub of IGameExplorer implementation.