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wined3d: Add support for GLSL based fixed function fragment shaders.
[wine]
/
dlls
/
gameux
/
gameexplorer.c
2012-10-25
André Hentschel
gameux: Avoid double free (coverity).
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2012-08-20
Nikolay Sivov
gameux: Call interface methods properly.
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2012-03-26
Michael Stefaniuc
gameux: Print the debug string and not the pointer...
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2011-10-14
Henri Verbeet
gameux: Don't shadow hr in GAMEUX_RegisterGame().
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2011-10-11
Henri Verbeet
gameux: Parse GDFs in a separate thread.
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2011-08-22
Michael Stefaniuc
gameux: COM cleanup in gameexplorer.c.
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2011-04-28
Francois Gouget
gameux: Remove WINAPI on static functions where not...
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2011-04-22
Francois Gouget
gameux: Make some functions static.
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2010-12-21
Alexandre Julliard
include: Correctly define the msxml typelib by directly...
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2010-12-20
André Hentschel
gameux: Fix test failures on Wine wow64.
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2010-11-02
Francois Gouget
Assorted spelling fixes.
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2010-10-12
Louis Lenders
gameux: Improve stub for GameExplorerImpl_VerifyAccess.
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2010-09-24
Mariusz Pluciński
gameux: Add partial implementation of IGameStatisticsMg...
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2010-09-16
Mariusz Pluciński
gameux: Add UninstallGame implementation.
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2010-09-16
Mariusz Pluciński
gameux: Add InstallGame implementation.
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2010-09-15
Mariusz Pluciński
gameux: IGameExplorer::UpdateGame implementation.
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2010-09-09
Mariusz Pluciński
gameux: IGameExplorer::RemoveGame implementation.
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2010-09-09
Mariusz Pluciński
gameux: Add storing Description registry value.
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2010-09-09
Mariusz Pluciński
gameux: Add storing Title registry value.
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2010-09-09
Mariusz Pluciński
gameux: Add support of loading Application Id into...
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2010-09-09
Mariusz Pluciński
gameux: Initial implementation of IGameExplorer::AddGame.
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2010-08-17
Mariusz Pluciński
gameux: Add IGameExplorer2 implementation stub.
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2010-07-28
Mariusz Pluciński
gameux: Add stub of IGameExplorer implementation.
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