wined3d: Use shader_sm1_read_opcode() in shader_get_registers_used().
[wine] / dlls / vmm.vxd /
2008-01-23  Andrew Talbotvmm.vxd: Remove unneeded casts.
2007-12-06  Alexandre JulliardRemoved some unneeded imports.
2007-05-21  Andrew Talbotvmm.vxd: Exclude unused headers.
2006-12-05  Francois Gougetvmm.vxd: PC_WRITABLE spelling fix.
2006-10-09  Michael Stefaniucvmm.vxd: Win64 printf format warning fixes.
2006-09-29  Michael StefaniucAdd a WINE_NO_LONG_INT define to many makefiles to...
2006-09-14  Alexandre Julliardmakefiles: Generate the dependencies line to avoid...
2006-07-10  Alexandre JulliardTake advantage of the recursive nature of .gitignore...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2005-11-28  Ge van GeldorpMatch PSDK STATUS_* definitions.
2005-11-26  Alexandre JulliardRenamed all .cvsignore files to .gitignore.
2005-09-29  Alexandre JulliardWe are no longer generating .dbg.c files.
2005-09-12  Alexandre JulliardFixed some more traces to use the right printf format...
2004-03-24  Alexandre Julliard.spec.c files are no longer used for 32-bit dlls.
2004-02-21  Alexandre JulliardAllow the implementation of the VxDCall entry points...