Wait for the asynchronous update thread to complete if the app
[wine] / include / d3d.h
2002-05-31  Vincent BéronRemoved trailing whitespace.
2002-03-09  Alexandre JulliardAdded LGPL standard comment, and copyright notices...
2001-04-16  Ove KaavenDirect3D header update.
2000-07-23  Ove KaavenAdded some DirectDraw7-related definitions.
2000-06-11  Francois GougetReordered the CALLBACK and WINAPI directives so that...
2000-05-18  Peter Hunnisett- Added remaining DirectX 3D3 6&7 3D interfaces.
1999-12-04  Lionel UlmerSuppressed the inclusion of OpenGL headers.
1999-10-23  Francois GougetDefine the COM macros even in C++.
1999-09-10  Lionel UlmerAdded definitions of COM objects for D3D 6.x support.
1999-04-22  Patrik StridvallFixed ANSI compabillity.
1999-03-27  Francois GougetRemoved all implementation aspects.
1999-02-26  Alexandre JulliardLarge-scale renaming of all Win32 functions and types...
1999-02-14  Marcus MeissnerSome ddraw/d3d bugfixes, updated Diablo/WC4 ddraw status.
1999-02-02  Lionel UlmerAdded stubs for new DirectDraw4 and DirectDrawSurface4...
1999-01-30  Lionel UlmerAdded check for the presence of Mesa's header files.
1999-01-23  Lionel Ulmer- better support for ExecuteBuffers
1999-01-17  Alexandre JulliardGroup commit for recovery after disk crash.
1999-01-17  Alexandre JulliardRecovery of release 990110 after disk crash. wine-990110
1999-01-03  Lionel Ulmer- beginning of implementation of Direct3D2 (DX 5.0...
1998-12-26  Juergen SchmiedFixed tons of incomplete prototypes, assignment's of...
1998-12-26  Marcus MeissnerChanged // comments to /* */ so WINE compiles with...
1998-11-22  Robert Riggsinclude ddraw.h, questionable fix for questionable...
1998-02-01  Alexandre JulliardRelease 980201 wine-980201