d3dx9: Implement D3DXAssembleShaderFromFile.
[wine] / dlls / kernel32 / resource.c
2010-07-22  Andrey Turkinkernel32: Enhance EndUpdateResource.
2010-01-26  Michael Stefaniuckernel32: Use IS_INTRESOURCE instead of HIWORD to check...
2009-12-30  Alexandre Julliardkernel32: Do not include 16-bit headers in 32-bit files.
2009-12-29  Alexandre Julliardkernel32: Get rid of the support for 16-bit resources...
2009-12-17  James Hawkinskernel32: Free the resource data if a matching resource...
2009-10-05  Andrey Turkinkernel32: Catch invalid memory accesses in resource...
2009-09-24  Alexandre Julliardkernel32: Cope with an empty resource section in Update...
2008-02-29  Rob Shearmankernel32: Fix use of uninitialised nameW and typeW...
2007-12-20  Andrew Talbotkernel32: Remove unneeded casts.
2007-09-21  Michael Stefaniuckernel32: Fix a memory leak. Found by cross referencing...
2007-09-10  Dmitry Timoshkovkernel32: Fix some compiler warnings.
2007-07-23  Andrew Talbotkernel32: Cast-qual warning fix.
2007-05-23  Dmitry Timoshkovkernel32: Fix compilation warnings in 64-bit mode.
2007-05-07  Andrew Talbotkernel32: Exclude unused headers.
2007-01-11  Mike McCormackkernel32: Merge existing resources in EndUpdateResource.
2007-01-11  Mike McCormackkernel32: Split update_add_resource() into two functions.
2007-01-11  Mike McCormackkernel32: Create a simple abstraction for file mappings.
2007-01-10  Andrew Talbotkernel32: Declare some functions static.
2007-01-09  Mike McCormackkernel32: Implement EndUpdateResource for the case...
2007-01-03  Mike McCormackkernel32: Store resources to be updated in a tree.
2007-01-02  Mike McCormackkernel32: Remove incorrect and incomplete implementatio...
2006-10-13  Michael Stefaniuckernel32: Win64 printf format warning fixes.
2006-09-20  Andrew Talbotkernel32: Cast-qual warnings fix.
2006-09-12  Alexandre Julliardkernel32: Renamed the kernel directory to kernel32.