Integrate hardware vertex shaders into the drawing pipeline.
[wine] / dlls / wined3d / vertexshader.c
2005-08-19  Oliver StieberIntegrate hardware vertex shaders into the drawing...
2005-08-17  Oliver StieberCopy the parser and cross compiler from d3d8 and update...
2005-08-17  Oliver StieberTidy up vertex shaders and bring the current code inlin...
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-06-06  Dmitry TimoshkovMake remaining OLE interface vtables const.
2005-03-02  Oliver StieberPut all the stubs in wined3d in place, with some functi...
2004-09-23  Jason EdmeadesCreate a wined3d interface, and generate a wined3d...
2004-04-26  Marcus MeissnerFixed position of tmp.f assigned like in dlls/d3d8...
2004-03-01  Alexandre JulliardPortability fixes for LSB compatibility.
2003-11-14  Raphael JunqueiraAdd the wined3d dll for beginning a cleaner d3d archite...