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Integrate hardware vertex shaders into the drawing pipeline.
[wine]
/
dlls
/
wined3d
/
vertexshader.c
2005-08-19
Oliver Stieber
Integrate hardware vertex shaders into the drawing...
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2005-08-17
Oliver Stieber
Copy the parser and cross compiler from d3d8 and update...
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2005-08-17
Oliver Stieber
Tidy up vertex shaders and bring the current code inlin...
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2005-07-13
Oliver Stieber
Tidy up some comments and formatting.
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2005-06-06
Dmitry Timoshkov
Make remaining OLE interface vtables const.
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2005-03-02
Oliver Stieber
Put all the stubs in wined3d in place, with some functi...
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2004-09-23
Jason Edmeades
Create a wined3d interface, and generate a wined3d...
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2004-04-26
Marcus Meissner
Fixed position of tmp.f assigned like in dlls/d3d8...
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2004-03-01
Alexandre Julliard
Portability fixes for LSB compatibility.
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2003-11-14
Raphael Junqueira
Add the wined3d dll for beginning a cleaner d3d archite...
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