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msvcp90: Define basic_streambuf structure globally.
[wine]
/
dlls
/
d3d10core
/
view.c
2012-04-16
Henri Verbeet
d3d10core: COM cleanup for the ID3D10Buffer interface.
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2011-07-12
Michael Stefaniuc
d3d10core: COM cleanup for the ID3D10RenderTargetView...
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2011-07-12
Michael Stefaniuc
d3d10core: Use unsafe_impl_from_ID3D10RenderTargetView...
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2011-06-01
Michael Stefaniuc
d3d10core: COM cleanup for the ID3D10ShaderResourceView...
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2011-06-01
Michael Stefaniuc
d3d10core: COM cleanup for the ID3D10DepthStencilView...
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2011-05-11
Henri Verbeet
wined3d: Remove object creation methods from the IWineD...
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2011-04-29
Henri Verbeet
wined3d: Remove COM from the surface implementation.
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2011-04-06
Henri Verbeet
wined3d: Remove COM from the rendertarget view implemen...
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2011-03-04
Henri Verbeet
wined3d: Remove COM from the buffer implementation.
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2011-03-01
Henri Verbeet
wined3d: Make IWineD3DResourceImpl an independent struc...
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2010-09-01
Henri Verbeet
wined3d: Don't require wined3d object parents to be...
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2009-11-03
Henri Verbeet
d3d10core: Add a stub ID3D10ShaderResourceView implemen...
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2009-11-03
Henri Verbeet
d3d10core: Add a stub ID3D10DepthStencilView implementa...
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2009-10-30
Henri Verbeet
d3d10core: Fix a small whitespace error.
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2009-10-30
Henri Verbeet
d3d10core: Add a separate function for d3d10_rendertarg...
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2009-02-24
Henri Verbeet
d3d10core: Add a wined3d rendertarget view to the d3d10...
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2009-01-26
Henri Verbeet
d3d10core: Handle a NULL view desc in CreateRenderTarge...
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2009-01-23
Henri Verbeet
d3d10core: Add a stub ID3D10RenderTargetView implementa...
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