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winedd: Move shader_*_add_instruction_modifiers into the shader backend.
[wine]
/
dlls
/
dsound
/
duplex.c
2009-01-08
Alexandre Julliard
dsound: Avoid a pointer cast in a trace.
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2007-08-27
Maarten Lankhorst
dsound: Update DSOUND_PrimarySetFormat to follow flags...
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2007-05-03
Andrew Talbot
dsound: Exclude unused headers.
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2006-11-13
Michael Stefaniuc
dsound: Win64 printf format warning fixes.
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2006-08-18
Robert Reif
dsound: Class factory cleanup.
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2006-08-02
Alexandre Julliard
dsound: Make some functions static.
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2006-06-10
Alexandre Julliard
dsound: Make the virtual table functions static where...
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-02-28
Robert Reif
dsound: Fix duplex create bug.
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2006-01-17
Robert Reif
dsound: Add full duplex support.
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2005-10-27
Robert Reif
Remove unused variable from IDirectSoundFullDuplexImpl.
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2005-10-17
Robert Reif
Include winuser.h so the code compiles cleanly on windo...
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2005-09-12
Alexandre Julliard
Fixed some traces to use the right printf format and...
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2005-09-09
Alexandre Julliard
Use a more portable scheme for storing the name of...
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2005-06-02
Robert Reif
Move FullDuplex code from capture.c to duplex.c.
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