winedd: Move shader_*_add_instruction_modifiers into the shader backend.
[wine] / dlls / dsound / duplex.c
2009-01-08  Alexandre Julliarddsound: Avoid a pointer cast in a trace.
2007-08-27  Maarten Lankhorstdsound: Update DSOUND_PrimarySetFormat to follow flags...
2007-05-03  Andrew Talbotdsound: Exclude unused headers.
2006-11-13  Michael Stefaniucdsound: Win64 printf format warning fixes.
2006-08-18  Robert Reifdsound: Class factory cleanup.
2006-08-02  Alexandre Julliarddsound: Make some functions static.
2006-06-10  Alexandre Julliarddsound: Make the virtual table functions static where...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-02-28  Robert Reifdsound: Fix duplex create bug.
2006-01-17  Robert Reifdsound: Add full duplex support.
2005-10-27  Robert ReifRemove unused variable from IDirectSoundFullDuplexImpl.
2005-10-17  Robert ReifInclude winuser.h so the code compiles cleanly on windo...
2005-09-12  Alexandre JulliardFixed some traces to use the right printf format and...
2005-09-09  Alexandre JulliardUse a more portable scheme for storing the name of...
2005-06-02  Robert ReifMove FullDuplex code from capture.c to duplex.c.