winedd: Move shader_*_add_instruction_modifiers into the shader backend.
[wine] / dlls / user32 / resource.c
2009-03-02  Michael Stefaniucuser32: Remove superfluous pointer casts.
2008-11-04  Michael Stefaniucuser32: Do not cast zero.
2008-10-01  Dimitrie O. Paunuser32: Fix a noisy FIXME.
2008-03-11  Christopher Berneruser32: Make LoadStringW pass tests.
2008-03-03  Alexandre Julliarduser32: Reimplement LoadStringA to avoid memory allocat...
2006-11-16  Alexandre Julliarduser32: Renamed the user/ directory to user32.