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msxml3: Do not cast void pointers to other pointer types.
[wine]
/
dlls
/
d3d10
/
2008-11-18
Henri Verbeet
dxgi: Implement IDXGIFactory::EnumAdapters().
tree
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commitdiff
2008-11-14
Henri Verbeet
d3d10: Use the factory that created the adapter to...
tree
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commitdiff
2008-11-14
Henri Verbeet
d3d10: Implement D3D10CreateDevice() on top of D3D10Cor...
tree
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commitdiff
2008-11-13
Henri Verbeet
d3d10core: Implement ID3D10Device in d3d10core instead...
tree
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commitdiff
2008-10-29
Henri Verbeet
d3d10: Add a test to show d3d10 devices implement IDXGI...
tree
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commitdiff
2008-10-28
Henri Verbeet
d3d10: Make some functions static.
tree
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commitdiff
2008-10-24
Henri Verbeet
d3d10: It doesn't make sense to prefer native d3d10.
tree
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commitdiff
2008-10-24
Henri Verbeet
d3d10: Implement D3D10CreateDeviceAndSwapChain().
tree
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commitdiff
2008-10-24
Henri Verbeet
d3d10: d3d10 doesn't need wined3d.
tree
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commitdiff
2008-10-22
Henri Verbeet
d3d10: Add an initial implementation of D3D10CreateDevi...
tree
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commitdiff
2008-10-21
Henri Verbeet
d3d10: Add a stub implementation of ID3D10Device.
tree
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commitdiff
2008-10-21
Henri Verbeet
d3d10: Add a debug function for D3D10_PRIMITIVE_TOPOLOGY.
tree
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commitdiff
2008-10-21
Henri Verbeet
d3d10: Add a debug function for DXGI_FORMAT.
tree
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commitdiff
2008-10-21
Henri Verbeet
d3d10: Add a debug function for D3D10_DRIVER_TYPE.
tree
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commitdiff
2008-10-17
Henri Verbeet
d3d10: Create an importlib.
tree
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commitdiff
2008-04-30
Alexandre Julliard
makefiles: List the static libraries as normal imports...
tree
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commitdiff
2007-07-11
Kovács András
d3d10: Add stub for d3d10.dll.
tree
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commitdiff