- declare a new debug chanel for vertex shaders
[wine] / dlls / d3d8 / surface.c
2003-05-12  Raphael Junqueira- surface pool init fixes
2003-05-11  Raphael Junqueira- minor COM fixes (fixes some crashes on stupid games)
2003-04-12  Alexandre JulliardHeader files must not include config.h.
2003-01-14  Raphael JunqueiraBeginning of more COM compliant behavior:
2003-01-08  Dan KegelChange RECT to use LONG to match win32 standard headers...
2002-12-17  Raphael Junqueira- some D3D8 fixes
2002-10-07  Jason EdmeadesVarious fixes, typos corrected and clarifying trace...
2002-09-27  Jason EdmeadesInitial D3D8 implementation.