- declare a new debug chanel for vertex shaders
[wine] / dlls / d3d8 / volumetexture.c
2003-05-13  Raphael Junqueira- moved loading code of volume texture to VolumeTexture...
2003-05-12  Raphael Junqueira- surface pool init fixes
2003-05-11  Raphael Junqueira- minor COM fixes (fixes some crashes on stupid games)
2003-04-12  Alexandre JulliardHeader files must not include config.h.
2003-01-14  Raphael JunqueiraBeginning of more COM compliant behavior:
2002-12-18  Raphael Junqueira - some fixes in CreateDevice init
2002-10-21  Jason EdmeadesAdd the basic support for volume textures / volumes...
2002-09-27  Jason EdmeadesInitial D3D8 implementation.