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Added stdole32.tlb.
[wine]
/
dlls
/
d3d8
/
texture.c
2005-01-24
Paul Vriens
- use Interlocked* functions in AddRef and Release.
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2005-01-09
Eric Pouech
Removed excessive statement (break after return or...
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2004-09-08
Alexandre Julliard
Removed some more uses of the non-standard ICOM_THIS...
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2004-09-08
Hans Leidekker
Fix signed/unsigned comparison warnings.
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2004-08-23
Alexandre Julliard
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
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2004-08-12
Alexandre Julliard
Get rid of the non-standard ICOM_VTABLE macro.
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2003-09-05
Alexandre Julliard
Fixed header dependencies to be fully compatible with...
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2003-07-02
Jason Edmeades
Ensure MIPMAP levels is reset when rebinding an existin...
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2003-06-18
Raphael Junqueira
- dsound and d3d works better when x11drv locks/unlocks...
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2003-06-04
Raphael Junqueira
- cleaning of volume.c/volumetexture.c as done previous...
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2003-06-04
Raphael Junqueira
- some cleanups
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2003-06-04
Raphael Junqueira
- implemented render to surfaces (and render to new...
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2003-05-17
Raphael Junqueira
- mor usefull debug functions debug_d3dusage and debug_...
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2003-05-12
Raphael Junqueira
- surface pool init fixes
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2003-05-08
Jason Edmeades
- Move texture loading into PreLoad for 2D textures...
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2003-04-12
Alexandre Julliard
Header files must not include config.h.
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2003-01-14
Raphael Junqueira
Beginning of more COM compliant behavior:
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2002-12-18
Raphael Junqueira
- some fixes in CreateDevice init
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2002-12-17
Raphael Junqueira
- some D3D8 fixes
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2002-09-27
Jason Edmeades
Initial D3D8 implementation.
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