secur32: Avoid using a pointer difference in a trace.
[wine] / dlls / d3d10core / texture2d.c
2009-09-16  Henri Verbeetwined3d: Don't free D3D surfaces until the wined3d...
2009-09-15  Henri Verbeetd3d10core: Add a separate function for d3d10_texture2d...
2009-01-26  Henri Verbeetd3d10core: Implement ID3D10Texture2D::GetType().
2009-01-26  Henri Verbeetd3d10core: Implement ID3D10Texture2D::GetDesc().
2009-01-19  Henri Verbeetdxgi: Implement IDXGIDevice::CreateSurface().
2009-01-19  Henri Verbeetd3d10core: Implement device_parent_CreateSurface().
2009-01-15  Henri Verbeetd3d10core: Add a stub ID3D10Texture2D implementation.