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secur32: Avoid using a pointer difference in a trace.
[wine]
/
dlls
/
d3d10core
/
texture2d.c
2009-09-16
Henri Verbeet
wined3d: Don't free D3D surfaces until the wined3d...
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2009-09-15
Henri Verbeet
d3d10core: Add a separate function for d3d10_texture2d...
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2009-01-26
Henri Verbeet
d3d10core: Implement ID3D10Texture2D::GetType().
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2009-01-26
Henri Verbeet
d3d10core: Implement ID3D10Texture2D::GetDesc().
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2009-01-19
Henri Verbeet
dxgi: Implement IDXGIDevice::CreateSurface().
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2009-01-19
Henri Verbeet
d3d10core: Implement device_parent_CreateSurface().
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2009-01-15
Henri Verbeet
d3d10core: Add a stub ID3D10Texture2D implementation.
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