wined3d: Implement shader_sm4_is_end().
[wine] / dlls / shell32 / shfldr.h
2007-10-29  Andrew Talbotshell32: Constify some variables.
2006-10-16  Michael StefaniucThe Data1 member of the GUID struct needs to be an...
2006-06-09  Alexandre Julliardshell32: Use the standard DEFINE_GUID macro to define...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-01-16  Robert Shearmanshell: Convert the filesystem shell folder to Unicode.
2006-01-16  Robert Shearmanshell: Convert SHELL32_GetDisplayNameOfChild to unicode.
2005-11-01  Robert ShearmanConvert SHELL32_BindToChild to Unicode and fix up the...
2005-07-18  Michael JungAppend filename extension if necessary in IShellFolder...
2005-03-02  Juan LangConvert more API calls to Unicode.
2005-02-23  Mike McCormack- handle IFileSystemBindData in ISF_Desktop_fnParseDisp...
2004-09-28  Robert Shearman- Add support for custom shell folders, such as the...
2004-01-20  Martin Fuchs- fix typo
2004-01-19  Martin Fuchs- move IShellFolder_fnGetDisplayNameOf() contents into...
2003-12-30  Martin Fuchs- correct return value of SHGetPathFromIDList[AW](...
2003-09-15  Rolf KalbermatterMake sure the bind context is forwarded in
2003-09-02  Martin FuchsDeclare LPCITEMIDLIST as 'const' pointer and adjust...
2002-07-24  Juergen Schmied- Cleaned up the implementation of shell folders and...