wined3d: Pass a wined3d_state structure to is_invalid_op().
[wine] / dlls / d3d10core / inputlayout.c
2010-09-01  Henri Verbeetwined3d: Don't require wined3d object parents to be...
2009-09-23  Henri Verbeetwined3d: Don't free D3D vertex declarations until the...
2009-09-23  Henri Verbeetd3d10core: Add a separate function for d3d10_input_layo...
2009-09-10  Henri Verbeetd3d10core: Use debugstr_a()/debugstr_an() to trace...
2009-05-11  Henri Verbeetd3d10core: Improve the shader input/output signature...
2009-03-30  Henri Verbeetd3d10core: Create a vertex declaration from the input...
2009-03-04  Henri Verbeetd3d10core: Add a stub ID3D10InputLayout implementation.