Implemented IDirect3DDevice{2,3}::GetLightState.
[wine] / dlls / ddraw / d3dmaterial.c
2003-11-09  Lionel UlmerFix some stupid bug with missing braces.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-06-04  Lionel Ulmer- proper (tested on Win2K) reference counting for Direc...
2003-01-07  Dimitrie O. PaunDefine NONAMELESS{STRUCT,UNION} explicitly in the files...
2003-01-03  Lionel Ulmer- create a function to set the various transformation...
2003-01-02  Lionel Ulmer- removed some useless WARNs
2002-12-05  Ove KaavenMake sure that no files except unknwn.h include wine...
2002-11-21  Lionel Ulmer- Clean up all the D3D COM handling (but the underlayin...
2002-05-31  Vincent BéronRemoved trailing whitespace.
2002-03-09  Alexandre JulliardAdded LGPL standard comment, and copyright notices...
2001-07-25  Alexandre JulliardRemoved unnecessary inclusion of heap.h.
2001-01-04  Francois GougetRemoved the 'fn' prefix (i.e. ICOM_FN).
2000-12-03  Francois GougetUse the DUMMYUNIONNAME macros so that the headers can...
2000-11-27  Dimitrie O. PaunRequire {DECLARE,DEFAULT}_DEBUG_CHANNEL statements...
2000-07-16  Lionel Ulmer- fix Direct3D support and a lot of warnings
2000-04-09  Marcus MeissnerRestructured DirectDraw. Split into X11 and DGA driver...
2000-03-17  Alexandre JulliardMade ddraw and dinput separate dlls.