d3d8: Improve shader handle management.
[wine] / dlls / hlink /
2006-08-03  Dmitry Timoshkovhlink: Avoid double computation of the string length.
2006-08-02  Jacek Cabanhlink: Added HlinkTranslateURL tub implementation.
2006-08-02  Jacek Cabanhlink: Added HlinkIsShortcut implementation.
2006-08-01  Mike McCormackhlink: Use ShellExecute to start the link if we can...
2006-08-01  Mike McCormackhlink: Add a short test case.
2006-08-01  Mike McCormackhlink: Use CoTaskMemAlloc when returning memory to...
2006-08-01  Mike McCormackhlink: Create a strdupW function and use it.
2006-07-24  Mike McCormackhlink: Implement HlinkNavigateToStringReference.
2006-07-24  Mike McCormackhlink: Only release an object that we successfully...
2006-07-11  Alexandre Julliardlibs: Merged libwine_unicode into libwine.
2006-07-10  Alexandre JulliardTake advantage of the recursive nature of .gitignore...
2006-06-19  Mike McCormackhlink: Add a stub implementation for HlinkNavigateToStr...
2006-06-16  Ulrich Czekallahlink: Fix typo. We should set hl not ppvObj.
2006-06-09  Alexandre Julliardhlink: Add spec file entry for HlinkQueryCreateFromData.
2006-06-07  Mike McCormackhlink: Implement DllRegisterServer.
2006-06-07  Mike McCormackhlink: Add a basic implementation (based on work by...
2006-06-07  Mike McCormackhlink: Add a stub implementation (based on Aric Stewart...