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winmm: Rearrange device mapping when a new default device is chosen.
[wine]
/
dlls
/
d3d10
/
stateblock.c
2011-11-18
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskUnion().
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2011-11-17
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskIntersect().
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2011-11-17
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskGetSetting().
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2011-11-17
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskEnableCapture().
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2011-11-16
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskEnableAll().
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2011-11-16
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskDisableCapture().
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2011-11-16
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskDisableAll().
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2011-11-15
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskDifference().
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2011-11-15
Henri Verbeet
d3d10: Add a stub ID3D10StateBlock implementation.
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