user32: Use the wait message handler for the yield in PeekMessageW too.
[wine] / dlls / d3d10 / tests / device.c
2008-11-18  Henri Verbeetdxgi: Implement IDXGIFactory::EnumAdapters().
2008-10-29  Henri Verbeetd3d10: Add a test to show d3d10 devices implement IDXGI...