d3d10core: Implement d3d10_rasterizer_state_GetDesc().
[wine] / dlls / d3d10core / inputlayout.c
2012-04-16  Henri Verbeetd3d10core: COM cleanup for the ID3D10Buffer interface.
2012-01-19  Henri Verbeetwined3d: Get rid of the WINED3DDECLMETHOD typedef.
2011-11-25  Henri Verbeetwined3d: Get rid of the WINED3DVERTEXELEMENT typedef.
2011-07-12  Michael Stefaniucd3d10core: COM cleanup for the ID3D10InputLayout iface.
2011-07-12  Michael Stefaniucd3d10core: Use unsafe_impl_from_ID3D10InputLayout for...
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-02-03  Henri Verbeetwined3d: Remove COM from the vertex declaration.
2010-09-01  Henri Verbeetwined3d: Don't require wined3d object parents to be...
2009-09-23  Henri Verbeetwined3d: Don't free D3D vertex declarations until the...
2009-09-23  Henri Verbeetd3d10core: Add a separate function for d3d10_input_layo...
2009-09-10  Henri Verbeetd3d10core: Use debugstr_a()/debugstr_an() to trace...
2009-05-11  Henri Verbeetd3d10core: Improve the shader input/output signature...
2009-03-30  Henri Verbeetd3d10core: Create a vertex declaration from the input...
2009-03-04  Henri Verbeetd3d10core: Add a stub ID3D10InputLayout implementation.