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wined3d: Calling glDisableClientState() from loadVertexData() is redundant.
[wine]
/
dlls
/
oleaut32
/
ungif.c
2006-11-28
Dmitry Timoshkov
oleaut32: Make some data const and static.
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2006-11-10
Mike McCormack
oleaut32: Use HeapAlloc/Free instead of malloc/free.
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2006-10-16
Francois Gouget
Assorted spelling fixes.
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2006-10-10
Michael Stefaniuc
janitorial: Remove remaining NULL checks before free...
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2006-09-29
Francois Gouget
Assorted spelling fixes.
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2006-09-08
Mike McCormack
oleaut32: Include minimal ungif source to remove depend...
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