wined3d: Calling glDisableClientState() from loadVertexData() is redundant.
[wine] / dlls / wintab32 / wintab32.spec
2003-03-20  Alexandre JulliardTake advantage of new winebuild syntax to remove redund...
2002-12-17  Patrik StridvallAdded stubs for WINTAB{,32}.DLL (used by many important...