d3dcompiler: Implement ID3D11ShaderReflectionType::GetMemberTypeByName().
[wine] / dlls / dswave / dswave.c
2009-01-14  Michael Stefaniucdswave: Remove superfluous pointer casts.
2009-01-10  Michael Stefaniucinclude: Change MUSIC_TIME from long to LONG for Win64...
2008-12-17  Christian Costadswave: Add missing segment vtbl initialisation (with...
2008-02-27  Andrew Talbotdswave: Assign to structs instead of using memcpy.
2007-05-30  Alexandre Julliarddmusic: Fix license headers that mistakenly use GPL...
2006-10-09  Michael Stefaniucdswave: Win64 printf format warning fixes.
2006-06-10  Alexandre Julliarddswave: Make the virtual table functions static where...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2005-06-01  Dmitry TimoshkovMake more of the OLE interface vtables const.
2005-03-28  Peter Berg LarsenJanitorial: Get rid of strncpy/strncpyW.
2005-02-01  James HawkinsProperly implement DllCanUnloadNow ref counting.
2005-01-14  James Hawkins- Use Interlocked* instead of ++/-- in AddRef/Release.
2005-01-09  Eric PouechRemoved excessive statement (break after return or...
2004-12-22  Francois GougetRemove unneeded NULL casts.
2004-08-23  Alexandre JulliardGet rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
2004-08-12  Alexandre JulliardGet rid of the non-standard ICOM_VTABLE macro.
2004-02-25  Rok MandeljcAdded name resolving for CLSIDs, IIDs, GUIDs and return...
2004-01-20  Rok Mandeljc- updated resources to DX9