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d3d10: Implement ID3D10EffectVariable::AsVector().
[wine]
/
dlls
/
openal32
/
2009-09-09
Chris Robinson
openal32: Add thunks for EFX functions.
tree
|
commitdiff
2009-09-09
Chris Robinson
openal32: Wrap and track OpenAL contexts.
tree
|
commitdiff
2009-09-09
Chris Robinson
openal32: Fill out thunk functions.
tree
|
commitdiff
2009-09-09
Chris Robinson
openal32: Add a stub DLL thunk.
tree
|
commitdiff