d3d10: Implement ID3D10EffectVariable::AsVector().
[wine] / dlls / openal32 /
2009-09-09  Chris Robinsonopenal32: Add thunks for EFX functions.
2009-09-09  Chris Robinsonopenal32: Wrap and track OpenAL contexts.
2009-09-09  Chris Robinsonopenal32: Fill out thunk functions.
2009-09-09  Chris Robinsonopenal32: Add a stub DLL thunk.