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d3d10: Implement ID3D10EffectVariable::AsVector().
[wine]
/
dlls
/
opengl32
/
opengl_norm.c
2009-06-11
Roderick Colenbrander
opengl32: Sync with the latest opengl 3.1 extensions...
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2007-10-03
Chris Robinson
wgl: Remove GL scissors/viewport override.
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2007-09-25
Chris Robinson
wgl: Override glFinish and glFlush.
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2006-12-12
Alexandre Julliard
opengl32: Avoid generating a wrapper for internal funct...
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2006-12-12
Ulrich Czekalla
winex11.drv: Correctly position and clip opengl child...
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2005-11-11
Raphael Junqueira
Add GLXFBConfig on Wine_GLContext (we should remove...
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2005-06-27
Eric Pouech
Now generating argument-less functions as (void) instea...
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2005-04-28
Raphael Junqueira
- implement wglGetCurrentReadDCARB, wglMakeContextCurre...
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2004-03-02
Lionel Ulmer
- sync up with latest OpenGL specifications
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2003-08-27
Dimitrie O. Paun
Remove some unneeded __WINESRC__ tests from the headers.
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2003-07-08
Lionel Ulmer
Only put 'pure' GL 1.2 calls in the 'opengl_norm.c...
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2003-06-20
Lionel Ulmer
Do not use any typedefs in the GL thunks to prevent...
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2002-09-25
Alexandre Julliard
Import wine_tsx11_lock/unlock directly from x11drv...
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2002-03-09
Alexandre Julliard
Added LGPL standard comment, and copyright notices...
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2001-07-11
Patrik Stridvall
Documentation fixes.
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2001-03-04
Lionel Ulmer
- add tracing to OpenGL thunks
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2000-06-12
Lionel Ulmer
New OpenGL thunk generation script.
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2000-05-18
Patrik Stridvall
Fixed issues found by winapi_check.
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2000-05-12
Lionel Ulmer
Added support for OpenGL.
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