riched20: Mark internal symbols with hidden visibility.
[wine] / dlls / d3d10core / view.c
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-04-29  Henri Verbeetwined3d: Remove COM from the surface implementation.
2011-04-06  Henri Verbeetwined3d: Remove COM from the rendertarget view implemen...
2011-03-04  Henri Verbeetwined3d: Remove COM from the buffer implementation.
2011-03-01  Henri Verbeetwined3d: Make IWineD3DResourceImpl an independent struc...
2010-09-01  Henri Verbeetwined3d: Don't require wined3d object parents to be...
2009-11-03  Henri Verbeetd3d10core: Add a stub ID3D10ShaderResourceView implemen...
2009-11-03  Henri Verbeetd3d10core: Add a stub ID3D10DepthStencilView implementa...
2009-10-30  Henri Verbeetd3d10core: Fix a small whitespace error.
2009-10-30  Henri Verbeetd3d10core: Add a separate function for d3d10_rendertarg...
2009-02-24  Henri Verbeetd3d10core: Add a wined3d rendertarget view to the d3d10...
2009-01-26  Henri Verbeetd3d10core: Handle a NULL view desc in CreateRenderTarge...
2009-01-23  Henri Verbeetd3d10core: Add a stub ID3D10RenderTargetView implementa...