wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / localui / localui.c
2007-05-07  Detlef Riekenberglocalui: Prefer builtin version.
2007-05-07  Detlef Riekenberglocalui: Implement ConfigurePortUI for LPT.
2007-05-01  Detlef Riekenberglocalui: Implement AddPortUI.
2007-04-24  Detlef Riekenberglocalui: Implement ConfigurePortUI for COMx.
2007-04-24  Detlef Riekenberglocalui: Avoid crash on NULL pointer.
2007-04-20  Detlef Riekenberglocalui: Implement ConfigurePortUI.
2007-04-18  Detlef Riekenberglocalui: Implement DeletePortUI.
2007-04-09  Detlef Riekenberglocalui: Add localui.dll with stubs.