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wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine]
/
dlls
/
ole32
/
classmoniker.c
2007-05-16
Andrew Talbot
ole32: Exclude unused headers.
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2007-03-28
Rob Shearman
ole32: Implement MkParseDisplayName.
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2007-01-19
Andrew Talbot
ole32: Declare some functions static.
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2006-10-16
Michael Stefaniuc
ole32: Win64 printf format warning fixes.
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2006-06-09
Alexandre Julliard
ole32: Use the standard DEFINE_OLEGUID macro to define...
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-08
Robert Shearman
ole32: Implement several class moniker functions using...
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2006-05-08
Robert Shearman
ole32: Add an implementation of class monikers.
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