wined3d: Implement WINED3DSIH_UDIV in the GLSL shader backend.
[wine] / include / dmort.h
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2002-03-22  Alexandre JulliardRewrote some headers from scratch based on publicly...
2002-03-12  Hidenori TakeshimaAdded some missing headers.