d3d9: Properly retrieve an interface pointer in d3d9_texture_cube_LockRect().
[wine] / dlls / gdi.exe16 /
2012-03-15  Ken Thomasesgdi.exe16: Eliminate a couple of dead stores.
2011-12-01  Ken Thomasesgdi.exe16: Wait for and reap print spool child process.
2011-12-01  Ken Thomasesgdi.exe16: No need to reset SIGCHLD because we're not...
2011-12-01  Ken Thomasesgdi.exe16: Don't double-close the spool file.
2011-07-06  Frédéric Delanoygdi.exe16: Remove dead assignment (Clang).
2010-10-04  Andrew Talbotgdi.exe16: Constify a variable.
2010-09-29  Alexandre Julliardmakefiles: Use the -m16 option with 16-bit resources...
2010-09-19  Alexandre Julliardmakefiles: Add a standard header for all makefiles...
2010-07-26  Alexandre Julliardgdi.exe: Disable the remaining 16-bit visible region...
2010-07-21  Alexandre Julliarddlls: Remove explicit imports of kernel32 and ntdll.
2010-03-16  Alexandre Julliardmakefiles: Remove the no longer needed explicit separat...
2010-02-08  Alexandre Julliardgdi32: Do not load 16-bit gdi.exe by default.
2009-12-30  Alexandre Julliardkernel: Add an import lib for krnl386, and stop importi...
2009-12-28  Alexandre Julliardgdi32: Load the 32-bit gdi.exe module wrapper from...
2009-12-07  Alexandre Julliardgdi32: Make gdi.exe into a stand-alone 16-bit module.