Add trailing '\n's to ok() calls.
[wine] / dlls / wined3d / basetexture.c
2005-11-23  Francois GougetAssorted spelling fixes.
2005-11-10  Francois GougetRemove spaces before '\n' in traces.
2005-08-22  Oliver StieberFix quite a few texturing problems and cases where...
2005-08-11  Oliver StieberCorrect the starting values of MIN, MAX and MIP filter...
2005-08-03  Oliver StieberMoved support for non power 2 texture to hardware.
2005-08-03  Oliver StieberMove the setting of states from device to basetexture...
2005-08-01  Oliver StieberSeparate the management of DirectX states and openGL...
2005-07-26  Oliver StieberMakes sure any internal reference counting is passed...
2005-07-18  Oliver StieberSet mipmap levels correctly (even with ATI's buggy...
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-06-24  Oliver StieberAdd support for samplers.
2005-06-23  Oliver StieberMake all newly created surfces dirty, so that they...
2005-06-06  Dmitry TimoshkovMake remaining OLE interface vtables const.
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-23  Francois GougetAssorted spelling fixes.
2005-03-14  Oliver StieberEncapsulate texture, surface encapsulated.
2005-03-02  Oliver StieberImplemented guids for wined3d.
2005-01-19  Joris HuizerGet rid of some TRACE(..., This->resource.ref).
2005-01-17  Jason Edmeades- Add texture support for all the texture types for...
2005-01-09  Jason EdmeadesAdd render target support, and ensure there is a front...
2004-12-07  Jason EdmeadesAdd BaseTexture class support, call from d3d9.