wined3d: Move PARAM C[] program.env[] into baseshader and out of vertex shaders.
[wine] / dlls / ddraw / ddraw_private.h
2006-01-16  Lionel Ulmerddraw: Better simulate what 'GetVerticalBlankStatus...
2005-10-10  Lionel UlmerAdd an assert if both arguments to DD_STRUCT_COPY_BYSIZ...
2005-10-10  Lionel Ulmer- do not pass private data to the application but a...
2005-07-24  Vincent BéronRemove multiple declarations of the same function,...
2005-07-11  Mike McCormackInterlocked LONG* gcc warning fixes.
2005-06-02  Christian CostaMerged remaining header files in DirectDraw objects...
2005-03-07  Matthew MastracciAdded surface locking.
2004-12-27  Christian CostaFake line sweeping of the monitor.
2004-08-02  Christian CostaMoved libtxc_dxt definitions into ddraw headers.
2004-07-30  Christian CostaAdded native and emulated S3TC support.
2004-04-12  Lionel UlmerAdd the possibility to save a snapshot of the backbuffer at
2004-03-16  Christian CostaDD_STRUCT_COPY_BYSIZE: Do not clear more that struct...
2003-09-15  Lionel Ulmer- add ZBuffer write support
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-06-04  Lionel Ulmer- proper (tested on Win2K) reference counting for Direc...
2003-06-04  Alexandre JulliardAuthors: Mike McCormack <mike@codeweavers.com>, Lionel...
2003-05-17  Lionel UlmerSupport for device surface locking.
2003-01-02  Lionel UlmerAdded 'blt' and 'bltfast' override functions.
2003-01-02  Lionel UlmerEnable the application to create first textures and...
2002-12-19  Lionel UlmerAdded surface dumping function for debug.
2002-12-15  Lionel Ulmer - rework how texturing is done in the D3D driver
2002-11-30  Lionel Ulmer - start of support for device locking / unlocking...
2002-11-27  Lionel Ulmer - fix texture snooping (plus adds snoop for 1555 format)
2002-11-25  Lionel Ulmer- Prevent the backbuffer to also have the frontbuffer...
2002-11-21  Lionel Ulmer- Clean up all the D3D COM handling (but the underlayin...
2002-11-11  Lionel UlmerProper logging of DDSCAPS / DDSCAPS2 structures.
2002-07-16  Lionel Ulmer- DDRAW_SYSTEMMEMORY is handled like OFFSCREENPLAIN...
2002-07-10  Ove KaavenRemoved the flags fields of IDirectDrawPaletteImpl...
2002-05-31  Vincent BéronRemoved trailing whitespace.
2002-03-09  Alexandre JulliardAdded LGPL standard comment, and copyright notices...
2002-02-02  Patrik StridvallMove __stdcall/__cdecl to the right place.
2001-09-10  Marcus MeissnerAdded dwFlags to lock_update private functions so we...
2001-07-28  Alexandre JulliardRemoved unused DC_FUNCS pointers.
2001-04-27  Francois GougetDDRAW_{XF86DGA2,XVidMode}_Init was moved to dlls/x11drv.
2001-04-16  Ove KaavenAdded ddraw HAL and gamma ramp stuff to implementation...
2001-02-14  Andreas Mohr- correct DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1 confusion
2001-02-12  Marcus MeissnerHandle differently sized structs by using their dwSize...
2001-01-28  Marcus Meissner- Siedler3 appears to have rather limited buffers for...
2001-01-12  Gavriel StateWarning fixes.
2001-01-04  Alexandre JulliardAuthors: Andrew Lewycky <andrew@transgaming.com>, Gavri...
2000-11-08  Francois GougetWe must include windef.h before wtypes.h (directly...
2000-10-23  Marcus MeissnerAdded some basic IDirectDraw7 interface support, fixed...
2000-10-12  Marcus MeissnerAdded 16 (565) -> 15 (555) bit depth converter.
2000-09-26  Lionel UlmerAdded support for DirectDraw overlays using the XVideo...
2000-07-23  Marcus MeissnerIDirectDraw,IDirectDraw2,IDirectDraw4 fixed up in regar...
2000-07-16  Lionel Ulmer- fix Direct3D support and a lot of warnings
2000-06-23  Marcus MeissnerUse correct bpp for the X side of the surface XImages.
2000-06-13  Marcus MeissnerAdded 24->32 packed pixel mapping support to convert.
2000-06-01  Andreas MohrLots of spelling fixes that accumulated in my tree...
2000-04-14  Francois GougetChanged the placement of WINE_UNUSED to make gcc 2...
2000-04-09  Marcus MeissnerRestructured DirectDraw. Split into X11 and DGA driver...
2000-03-17  Alexandre JulliardMade ddraw and dinput separate dlls.