d3d10core: Add a stub ID3D10SamplerState implementation.
[wine] / server / class.c
2008-12-29  Alexandre Julliardserver: Make the class opaque data a client_ptr_t inste...
2008-12-29  Alexandre Julliardserver: Add a module_handle_t type to represent client...
2008-06-25  Alexandre Julliardserver: Add support for a top-level message parent...
2008-06-25  Alexandre Julliardserver: Use a unicode_str to represent atom names.
2007-11-01  Alexandre Julliardserver: Support using a name to destroy a window class...
2007-11-01  Alexandre Julliardserver: Allow to send a name instead of an atom when...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-03-22  Alexandre Julliardserver: Class and global atoms should not be local...
2006-03-06  Alexandre Julliardserver: Infrastructure for having a thread own the...
2005-11-28  Ge van GeldorpMatch PSDK STATUS_* definitions.
2005-07-19  Alexandre JulliardCreate the desktop class when needed without requiring...
2005-07-08  Alexandre JulliardExplicitly pass the winstation to the atom functions...
2003-12-11  Alexandre JulliardStore a pointer to the client-side class structure...
2003-12-10  Alexandre JulliardAdded window classes in the server, and support for...