d3d8: Add a separate function for pixel shader initialization.
[wine] / dlls / ntdll / large_int.c
2009-08-24  Alexandre Julliardntdll: The large integer functions are 32-bit only.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2005-11-28  Ge van GeldorpMatch PSDK STATUS_* definitions.
2005-06-21  Mike McCormackDon't include winbase.h or winerror.h when not necessary.
2005-06-17  Mike McCormackUse HANDLE instead of HKEY in the NT API.
2005-02-25  Jon GriffithsDocumentation spelling fixes.
2003-10-01  Jon GriffithsDocumentation updates.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-04-08  Thomas MertesImplemented RtlRandom, RtlAreAllAccessesGranted,
2003-03-22  Thomas Mertes- Implement RtlDowncaseUnicodeString, RtlUniform, iswdi...
2003-02-19  Thomas Mertes- Implement RtlCharToInteger, RtlExtendedMagicDivide...
2002-12-10  Alexandre Julliardwinnt.h should not be self-contained, it must depend...
2002-11-18  Marcus MeissnerFixed strict aliasing problem in RtlEnlargedUnsignedDivide.
2002-09-12  Patrik StridvallMoved all the content of the DDK files ntdef.h and...
2002-03-09  Alexandre JulliardAdded LGPL standard comment, and copyright notices...
2000-10-13  Alexandre JulliardAdded a few more large integer functions.
2000-10-01  Alexandre JulliardImplemented a bunch of large integer functions in ntdll.