wined3d: Filter out some shader compilation spam.
[wine] / dlls / user32 / class.c
2007-11-12  Alexandre Julliarduser32: Remove a few traces that only duplicate the...
2007-11-07  Alexandre Julliarduser32: Make all internal user32 functions and variable...
2007-11-02  Alexandre Julliardserver: Allow to specify the class name instead of...
2007-11-02  Alexandre Julliarduser32: Cache the window class name on the client side.
2007-11-02  Alexandre Julliarduser32: Properly handle integer atoms specified as...
2007-11-01  Alexandre Julliardserver: Support using a name to destroy a window class...
2007-11-01  Alexandre Julliardserver: Allow to send a name instead of an atom when...
2007-11-01  Alexandre Julliarduser32: Store the builtin class names in Unicode.
2007-10-30  Mikolaj Zalewskiuser32: Better fix how to handle GetWindowLongPtr[AW...
2007-08-29  Steven Edwardsuser32: Remove some no longer needed wine 16bit headers.
2007-08-08  Alexandre Julliarduser32: Get rid of winproc.h and move definitions in...
2007-07-12  Alexandre Julliarduser32: Allocate a dual A/W winproc for DefWindowProc.
2007-03-17  Andrew Talbotuser32: Replace inline static with static inline.
2006-12-24  Patrik Stridvalluser32: Show the GCL{,P}_* constant names in debug...
2006-11-16  Alexandre Julliarduser32: Renamed the user/ directory to user32.