gdi32: Don't hold the GDI lock while creating regions.
[wine] / dlls / gdi32 / painting.c
2008-05-12  Alexandre Julliardgdi32: Make sure the DC is up-to-date before accessing...
2008-04-16  Huw Daviesgdi32: LineDDA shouldn't include the end point. Add...
2008-01-16  Francois Gougetgdi32: Small wording tweaks in comments.
2008-01-03  Austin EnglishSpelling fixes.
2007-09-25  Andrew Talbotgdi32: Fix a memory leak.
2007-09-24  Alexandre Julliardgdi32: Don't hold the GDI lock while calling the driver...
2007-09-18  Alexandre Julliardgdi32: Update the DC in most OpenGL functions.
2007-09-18  Alexandre Julliardgdi32: Replace DC_GetDCUpdate by get_dc_ptr+update_dc...
2007-09-17  Chris Robinsongdi32: Don't hold the GDI lock when setting the pixel...
2007-08-21  Alexandre Julliardgdi32: Add separate functions for releasing/freeing...
2007-07-19  Evan Stadegdi32: Improved PolyDraw in path closed case.
2007-07-17  Evan Stadegdi32: Added PATH_PolyDraw.
2007-07-05  Misha Koshelevgdi32: Slightly simplify result handling in PolyDraw.
2007-07-04  Evan Stadegdi32: Don't access DC in PolyDraw after releasing...
2007-06-27  Evan Stadegdi32: Added missing call to GDI_ReleaseObj.
2007-06-22  Misha Koshelevgdi32: Emulate AngleArc using ArcTo.
2007-06-21  Misha Koshelevgdi32: Handle ArcTo in paths as native.
2007-06-21  Misha Koshelevgdi32: Set current position properly after ArcTo.
2007-06-19  Misha Koshelevgdi32: Fix ArcTo to use proper starting and ending...
2007-02-14  Alexandre Julliardgdi32: Fixed typo in AngleArc.
2006-11-17  Alexandre Julliardgdi32: Get rid of the gdi.h include.
2006-10-20  Alexandre Julliardgdi32: Renamed the gdi directory to gdi32.