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- Defer of IDirect3DVertexShader_SetConstant, waiting for
[wine]
/
dlls
/
d3d8
/
shader.c
2003-01-28
Raphael Junqueira
Some needed cleanups for future dx9 and d3d common...
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2003-01-23
Alexandre Julliard
Added -Wpointer-arith gcc flag, and fixed the resulting...
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2003-01-14
Raphael Junqueira
- move input and output data in VertexShader struct
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2003-01-02
Patrik Stridvall
Fixed some issues found by winapi_check.
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2003-01-02
Raphael Junqueira
- integration with DrawPrimitive
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2002-12-18
Raphael Junqueira
- some fixes in CreateDevice init
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2002-12-17
Raphael Junqueira
- some D3D8 fixes
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