- Defer of IDirect3DVertexShader_SetConstant, waiting for
[wine] / dlls / d3d8 / shader.c
2003-01-28  Raphael JunqueiraSome needed cleanups for future dx9 and d3d common...
2003-01-23  Alexandre JulliardAdded -Wpointer-arith gcc flag, and fixed the resulting...
2003-01-14  Raphael Junqueira- move input and output data in VertexShader struct
2003-01-02  Patrik StridvallFixed some issues found by winapi_check.
2003-01-02  Raphael Junqueira- integration with DrawPrimitive
2002-12-18  Raphael Junqueira - some fixes in CreateDevice init
2002-12-17  Raphael Junqueira- some D3D8 fixes