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d3d10: Implement d3d10_effect_sampler_variable_GetBackingStore().
[wine]
/
dlls
/
d3d10
/
tests
/
device.c
2011-11-18
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskUnion().
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2011-11-17
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskIntersect().
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2011-11-17
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskGetSetting().
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2011-11-17
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskEnableCapture().
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2011-11-16
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskEnableAll().
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2011-11-16
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskDisableCapture().
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2011-11-16
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskDisableAll().
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2011-11-15
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskDifference().
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2008-11-18
Henri Verbeet
dxgi: Implement IDXGIFactory::EnumAdapters().
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2008-10-29
Henri Verbeet
d3d10: Add a test to show d3d10 devices implement IDXGI...
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