d3d10: Implement d3d10_effect_sampler_variable_GetBackingStore().
[wine] / dlls / d3d10 / tests / device.c
2011-11-18  Henri Verbeetd3d10: Implement D3D10StateBlockMaskUnion().
2011-11-17  Henri Verbeetd3d10: Implement D3D10StateBlockMaskIntersect().
2011-11-17  Henri Verbeetd3d10: Implement D3D10StateBlockMaskGetSetting().
2011-11-17  Henri Verbeetd3d10: Implement D3D10StateBlockMaskEnableCapture().
2011-11-16  Henri Verbeetd3d10: Implement D3D10StateBlockMaskEnableAll().
2011-11-16  Henri Verbeetd3d10: Implement D3D10StateBlockMaskDisableCapture().
2011-11-16  Henri Verbeetd3d10: Implement D3D10StateBlockMaskDisableAll().
2011-11-15  Henri Verbeetd3d10: Implement D3D10StateBlockMaskDifference().
2008-11-18  Henri Verbeetdxgi: Implement IDXGIFactory::EnumAdapters().
2008-10-29  Henri Verbeetd3d10: Add a test to show d3d10 devices implement IDXGI...