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d3d10: Implement ID3D10EffectVariable::GetMemberByName().
[wine]
/
dlls
/
dsound
/
dsound_convert.c
2009-01-15
Henri Verbeet
dsound: Don't convert single samples at a time.
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2009-01-12
Henri Verbeet
dsound: Const correctness fixes.
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2009-01-02
Jeff Zaroyko
dsound: Fix a typo in convert_32_to_24.
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2008-10-17
Alexandre Julliard
dsound: Avoid use of stdint types.
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2008-08-19
Maarten Lankhorst
dsound: Remove int24_struct from conversion routines.
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2007-11-09
Maarten Lankhorst
dsound: Add mixing and normalization functions.
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2007-11-09
Maarten Lankhorst
dsound: Add support for 24/32 bits input sound buffers.
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