user32: Make ddeml.dll into a stand-alone 16bit module.
[wine] / dlls / d3dx9_36 / sprite.c
2009-03-10  Tony Wasserkad3dx9: Recognize the D3DXSPRITE_DO_NOT_ADDREF_TEXTURE...
2009-03-10  Tony Wasserkad3dx9: Recognize the D3DXSPRITE_DONOTSAVESTATE flag.
2009-03-04  Tony Wasserkad3dx9: Implement ID3DXSprite_OnLostDevice/OnResetDevice.
2009-03-02  Tony Wasserkad3dx9: ID3DXSprite: Move vdecl creation to ID3DXSprite_...
2009-03-02  Tony Wasserkad3dx9: Implement ID3DXSprite_Get/SetTransform.
2008-12-04  Alexandre Julliardd3d9_36: Make a function static.
2008-11-10  Tony Wasserkad3dx9: Implement ID3DXSprite_GetDevice.
2008-11-10  Tony Wasserkad3dx9: Implement ID3DXSprite_Flush.
2008-11-10  Tony Wasserkad3dx9: Implement ID3DXSprite_Begin/End.
2008-11-07  Tony Wasserkad3dx9: Implement ID3DXSprite_Draw.
2008-11-07  Tony Wasserkad3dx9: Implement D3DXCreateSprite.
2008-07-30  Tony Wasserkad3dx9: Add stubs for the ID3DXSprite functions.