d3dx8: Initialise temp in D3DXQuaternionInverse to avoid a uninitialised variable...
[wine] / dlls / d3dx8 / math.c
2007-12-03  Rob Shearmand3dx8: Initialise temp in D3DXQuaternionInverse to...
2007-11-28  Stefan Leichterd3dx8: Add WINAPI to the prototypes of D3DXMatrixTransf...
2007-11-26  David Adamd3dx8: Implement D3DXMatrixTransformation.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionExp.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionLn.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationYawPitchRoll.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationMatrix.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionRotationAxis.
2007-11-26  David Adamd3dx8: Implement D3DXQuaternionToAxisAngle.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionBaryCentric.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionSquad.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionSlerp.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionInverse.
2007-11-20  David Adamd3dx8: Implement D3DXQuaternionMultiply.
2007-11-20  David Adamd3dx8: Implement D3DXColorAdjustContrast.
2007-11-20  David Adamd3dx8: Implement D3DXColorAdjustSaturation.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneTransform.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneFromPoints.
2007-11-20  David Adamd3dx8: Implement D3DXPlaneFromPointNormal.
2007-11-16  David Adamd3dx8: Implement D3DXMatrixReflect.
2007-11-16  David Adamd3dx8: Implement D3DXMatrixShadow.
2007-11-16  David Adamd3dx8: Implement D3DXPlaneIntersectLine.
2007-11-16  David Adamd3dx8: Implement D3DXPlaneNormalize.
2007-11-13  David Adamd3dx8: Implement D3DXMatrixAffine Transformation.
2007-11-12  David Adamd3dx8: Implement D3DXVec3Unproject.
2007-11-12  David Adamd3dx8: Implement D3XMatrixVec3Project.
2007-11-12  David Adamd3dx8: Implement D3XMatrixMultiplyTranspose.
2007-11-12  David Adamd3dx8: Implement D3XMatrixInverse.
2007-11-09  Francois Gougetd3dx8: Fix compilation on systems that don't support...
2007-11-06  David Adamd3dx8: Implement D3DXMatrixOrthoOffCenterLH.
2007-11-06  David Adamd3dx8: Implement D3DXMatrixOrthoOffCenterRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveFovLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveFovRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixPerspectiveRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixLookAtLH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixLookAtRH.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixRotationYawPitchRoll.
2007-11-05  David Adamd3dx8: Implement D3DXMatrixRotationQuaternion.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationAxis.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationZ.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationY.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixRotationX.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixTranslation.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixScaling.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixTranspose.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixMultiply.
2007-10-31  David Adamd3dx8: Implement D3DXMatrixfDeterminant.
2007-10-29  David Adamd3dx8: Implement D3DX*Vec4Cross.
2007-10-29  David Adamd3dx8: Implement D3DXTransformNormal.
2007-10-29  David Adamd3dx8: Implement D3DX*TransformCoord.
2007-10-29  David Adamd3dx8: Implement D3DX*Transform.
2007-10-29  David Adamd3dx8: Implement D3DX*CatmullRom.
2007-10-29  David Adamd3dx8: Implement D3DX*Hermite.
2007-10-29  David Adamd3dx8: Implement D3DX*BaryCentric.
2007-10-29  David Adamd3dx8: Implement D3DX*Normalize.